Items
ox_inventory
['delivery_tablet'] = {
label = 'Delivery Tablet',
weight = 500,
stack = false,
close = true,
consume = 0,
client = {
image = 'delivery_tablet.png',
export = 'fs_boosting_tablet.useTablet',
anim = {
dict = 'amb@code_human_in_bus_passenger_idles@female@tablet@base',
clip = 'base',
flag = 49
},
prop = {
model = `prop_cs_tablet`,
pos = vec3(0.0, 0.0, 0.03),
rot = vec3(0.0, 0.0, 0.0)
},
disable = { move = false, car = false, combat = true },
usetime = 1000
}
},
['delivery_paper'] = {
label = 'Paper with hint',
weight = 10,
stack = false,
close = true,
consume = 0,
client = {
image = 'delivery_paper.png',
export = 'fs_boosting_tablet.usePaper',
anim = {
dict = 'missheistdockssetup1clipboard@idle_a',
clip = 'idle_a',
flag = 49
},
disable = { move = false, car = false, combat = true },
usetime = 500
}
},
['gps_tracker'] = {
label = 'GPS Tracker',
weight = 1,
stack = true,
close = true,
consume = 1,
client = {
image = 'gps_tracker.png',
export = 'fs_boosting_tablet.useTrackingDevice',
anim = {
dict = 'anim@amb@clubhouse@tutorial@bkr_tut_ig3@',
clip = 'machinic_loop_mechandplayer',
flag = 49
},
disable = { move = true, car = false, combat = true },
usetime = 2000
}
}
qb-core (add to qb-core/shared/items.lua)
delivery_tablet = {name = 'delivery_tablet', label = 'Delivery Tablet', weight = 500, type = 'item', image = 'delivery_tablet.png', unique = true, useable = true, shouldClose = false, combinable = nil, description = 'Boosting tablet'},
delivery_paper = {name = 'delivery_paper', label = 'Paper with hint', weight = 10, type = 'item', image = 'delivery_paper.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = 'Hint for boosting mission'},
gps_tracker = {name = 'gps_tracker', label = 'GPS Tracker', weight = 100, type = 'item', image = 'gps_tracker.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = 'Installs a tracker in a boost vehicle'},
Shop items (Ethereum shop)
- Each entry in
Config.EthereumShop.items must exist in your inventory (e.g. lockpick, armour). Use your existing definitions or refer to install/ox_inventory-example.md.